How to make a vocoder
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These subtle real-time adjustments are key. It takes a bit of practice doing it normally, but rather quickly you figure out what you can and can’t do, as you are interactively getting tactile feedback, and you learn to adjust your playing and speech to get the best result. No sound is produced unless the source input occurs while a Note-On is occurring. (Some syllables may get completely lost). If these are not coordinated/synchronized properly, the intelligibility will suffer. In normal use, the player sings or speaks into the microphone at the same time they play a note on the keyboard. The Vocal Audio Part is the Side Chain Input to the Vocoder.ĭo the MIDI Note events synchronize with the Audio? As long as you can guarantee this, you can effectively do exactly what you propose. The Vocoder is assigned as an Insertion Effect on the Synth Sound. For example, the data you wish to use as Control is Track 12, Set Part 12 as the Input to the Vocoder. _ Go to the “Effect” > “Routing” screen of the Vocoder Part and set data you want to be the pitch control as the Side Chain Input to the Vocoder. The MIDI Track can be used to “play” the Vocoded Part. The other track to enter the pitch data for the resulting encoded sound. One MIDI track with a Note-On event to playback the Vocal audio Part. Second Hurdle: Triggering the Note information The Output of that ‘audio’ Part can be Source Input to the Vocoder. Create an AWM2 Part referencing this data as its ELEMENT’s Waveform.
#How to make a vocoder series
_ Export the Audio Track as “stem”, (or as a series of audio clips) 24-bit/44.1kHz. _ Routing from Cubase to the A/D Input would involve D-to-A and then the MONTAGE A-to-D conversion, and is just untenable from a practical standpoint. To properly trigger the Vocoder, you’ll need to get the audio into the A/D Input or enter the audio via a MONTAGE PART Output (as a Waveform).Įither real-time input from the A/D In or real-time input from a MONTAGE Part’s Output can be used to trigger the Vocoder. There are a couple of methods to get the Cubase Audio Track into the Vocoder. This may or may not be an issue for your end goal - but it is something to be aware of in this scenario.įirst Hurdle: Getting the Audio to the Vocoder The difficulty will be in not being able to interact with the encoding process. the routing is not the difficult part of this equation. This marriage being essential to intelligibility, you’ll want to ensure the coordination/synchronicity between these two, (routing issues aside). You can understand the design concept is for both input and control to be real-time and simultaneous in order to successfully ‘marry’ each syllable to a key-on event. You want to playback the source from a pre-recorded track and have the note-on data (that will supply the pitch input) also playback from another pre-recorded track. Running the sound through the band pass filters that are extracting the vocal formants. the Vocoder is designed to take real-time input from the microphone or from a MONTAGE Part’s Output as the Source and it applies the pitch input from the keys being pressed. What’s in play here is you want to work the Vocoder feature from the *opposite direction*. here’s how and here’s what to look out for. Is it possible to set things up like this? If so, how? I want to set things up so that the audio track is used as the Modulator input to the Montage Vocoder effect, and the MIDI track controls the pitch of the sound. I also have a MIDI track with the notes I want in the song. In Cubase, I have recorded an audio track of me speaking into the microphone. I am working on a song that requires the use of a vocoder.